That, according to a recent interview published on Garry's Mod creator Facepunch Studios' website, is what it took for Efraim to create his 'Path of Spawn' landscape (reproduced below) using Garry's Mod.Įfraim is an artist who works in Garry's Mod, and the studio's interview with him is something game devs should read because it showcases how players can use games and game engines to express their own creativity. For long-time Garry's Mod player Michael 'Vioxtar' Efraim, it can take 116 (individually posed!) ragdolls, 329 effects, 679 props, and about seven months of work.